David Reyes
I’m an Indie Game and AAA Dev, Animator, Game Artist, and Storyteller. I'm also a Martial Artist, Professional IT, and a several other creative things... Most importantly though, I'm a Husband and Father.
I’ve had life-long love for video games, martial arts, movies, manga/comics, and all forms of animation. Starting with stop-motion and 2D animation, I progressed to VFX, video editing and compositing before moving to 3D modeling, 3D animation, game engines, and motion capture. Learning to build PC’s and software, to do all the aforementioned, led me to a career in IT as a byproduct, which in turn funded my passion in game development. That is, until I finally joined Firewalk Studios and went AAA. Working on games every day is a blessing.
I graduated from Full Sail University with a Bachelor of Science in Game Art as Valedictorian of my class and with 4 Course Director's Awards. I’ve been animating for over 12 years now, working with Indie Dev’s as much as I can, and with the recent closure of Firewalk Studios, I’m back in the market to find an exciting team to join.
What's this SOLID CLOUD ARTS name all about?
The name has several meanings to me, but the important one to take away is that it's my goal and promise to provide quality art in every form I can while being able to work from and deliver my services via the "cloud" from wherever I am. Solid Art via the Cloud is what I do.
The last few years have put this to the test as I’ve had the pleasure of working with teams around the world!
Exciting things are in the works, please stay tuned.
- David